Design development:
Examples based on Driveful App Concept
A design process that starts with an understanding of the goals and users in their environment is a foundation for informed design decisions.
These examples are inspired by the design exercise prompt - The DRIVEFUL app
Project exercises:
Personas
Competitive analysis for design / UI
Whiteboarding exercise (goals, user context, and drawing)
Persona
A fictional profile representing a user type
Competitive analysis for design / UI
Jakob's Law states that people spend most of their time using digital products other than yours.
Whiteboarding exercise (goals, user context, and drawing)
Whiteboarding to define the goals, user context, and keys steps/drawings. Link to Figjam file.